Now that the first waypoints are rezzed, you can play with them to see what happens:
- Move and rotate them around a bit using the SL edit tools.
- Speed: The initial speed for all waypoints is initially set to 10.
- Via menu (on the waypoint): Click Menu -> Speed -> Select a number.
(PLEASE NOTE, changes via menu affect ONLY the current waypoint
and no others.) - Via number buttons: Click a number on the waypoint to speed up or slow down
current speed using the following modes:- FROM HERE: All waypoints from here going forward.
- JUST THIS: Just this waypoint.
- Via menu (on the waypoint): Click Menu -> Speed -> Select a number.
- When finished editing the waypoints, click the controller again and select “Detect.”
- The controller will then check and recalculate all waypoints and transfer
the updated path to your ride vehicle. (This process takes a few seconds.)
If you build your own roller coaster, these waypoints should be aligned with your track. the closer to it the better. For now, just play with them.
You can find an “Add after” button on the waypoints, thats the way you add more points for a more detailed track. The system can handle hundreds, so don’t be stingy. (The DEMO only goes up to 10 waypoints.)
You can also swap waypoints via the menu.